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feelthemagic
05-11-2016, 01:48 PM
Hey all!

As promised, here's the current version of my Turn-Based Strategy game in Unreal Engine.

A few notes:

Completely offline. You can't play with your friends yet :(. If anyone knows how to make networking happen in Unreal, let me know and I'll hook you up with the source files.
Blocking is removed. This was a change I made from my original game as part of an assignment to iterate on the design of my game based on feedback.
Not all units are implemented. Check out the character list to see who's currently working. I recommend you use the default set if you just want to try stuff out - the manual set builder takes atrociously long to use.
Horribly optimized, I assume. Drag the 'quality' slider all the way to the left if you're lagging.


Here's a link: https://drive.google.com/file/d/0B3D32LxuenWOSEpKckk4cVgtV3c/view?usp=sharing

Just unzip and run Arena.exe. glhf!

EDIT: This is a 64bit application. Do not run it if you have less than 4gb of ram. Let me know if that's the case and I can build a 32bit version especially for you! :^)