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Thread: Pre-Alpha Release of new Tactics-Style Game!

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    Wizzy and I just played a game and the damage reduction blocking was pretty cool. Only issue was the pop up in stats blocks the top left corners in game. You can still attack them but it's hard to know what is lethal and whatnot if you cursor over before making your thoughts for the turn.

    Also listing who is online in the lobby instead of generic 3 players in lobby would be nice. For example Wizzy and I finished a game and there was a third in lobby and we didn't know it was burnout until he said something.

    Buying new troops might be a lot of work to keep the balance. It's a good idea though.

    Line of Sight was a huge strategic thing in TAO, and the archer seems to not have that here. It's fine either way, but confusing to people from TAO to make the switch. Assassin seems underpowered (old one hit all four tiles not just one, in a + shape [front back side to side]).

    When in game in the bottom right there is "?" is that Avatars? If so how do you set your avatar?

    A calculator for damage on the side would also be useful so people don't have to do the math. (example at the top here: http://greatlakes.taorankings.com/play/)

    Awesome game.
    Last edited by Hulky; 06-17-2017 at 01:55 PM.

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