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Thread: What exactly will it take to re-create TAO?

  1. #1
    Cyber Police Chief CPC's Avatar
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    Default What exactly will it take to re-create TAO?

    Is it all just coding that I would need to learn (not making that sound easy, just clarifying)? Are there specific programming skills I need? The last 6 months I've spent a lot of time doing web design and fiddled around with code academy...but it would take a looooong time for me to get on the level needed to re-create this game...I think? I also noticed Hulky posted a thread with a ton of script from TAO...if that is what makes it all happen then I guess my question then would be what's holding everyone up from implementing it? Copyright infringement?

    PS. It's been a year since I checked in on this replacement forum and I thought BR was remaking the game but...it seems maybe not so? I played his demos and those are legit but I don't see any talk about further progress? I mean literally its like half the game already accomplished in these demos...what's the hold up from finishing it off?

    So many questions, please lemme know!
    Last edited by CPC; 09-03-2017 at 12:37 AM.

  2. #2

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    Hi, I'm actively-ish developing my own little spinoff of TAO. I Chose to start from scratch, from what I've read it would be illegal/frowned upon to copy TAO's code, art or sounds. I assume someone decompiled the flash binary (Not familiar with flash) to get all the data included in the game (I'm guessing that no server code was included with the client binary, so you'd have to write that yourself). The biggest headache I've had so far was making the game look good. I'm not very artistic so that's been the difficult task for me - especially the effects. Other than art, you'd need to code the user interface, the networking interface, the game logic, the server-side database stuff (unless you didn't want those features).

    I think that BrutalRage has a game (HTML5 I think), Hulky has a game (Unity), AllFatherGray has a game (Unity), and I have a game (HTML5/WebGL).

    I think that the holdup from just using the old binary is that someone would have to reverse-engineer the network interactions and then code the server-side (network interactions, game logic, and database) - so still a sizeable effort, and fairly unguided.

    Hope that helps!

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    Quote Originally Posted by UnitOfTime View Post
    Hi, I'm actively-ish developing my own little spinoff of TAO. I Chose to start from scratch, from what I've read it would be illegal/frowned upon to copy TAO's code, art or sounds. I assume someone decompiled the flash binary (Not familiar with flash) to get all the data included in the game (I'm guessing that no server code was included with the client binary, so you'd have to write that yourself). The biggest headache I've had so far was making the game look good. I'm not very artistic so that's been the difficult task for me - especially the effects. Other than art, you'd need to code the user interface, the networking interface, the game logic, the server-side database stuff (unless you didn't want those features).

    I think that BrutalRage has a game (HTML5 I think), Hulky has a game (Unity), AllFatherGray has a game (Unity), and I have a game (HTML5/WebGL).

    I think that the holdup from just using the old binary is that someone would have to reverse-engineer the network interactions and then code the server-side (network interactions, game logic, and database) - so still a sizeable effort, and fairly unguided.

    Hope that helps!
    Yes that helps a lot actually...Thanks for clarifying all of that. So its something that can be done with a lot of effort and / or probably quite a bit of funding it seems like ($150,000 to pay a couple programmers?). As far as the copyright goes, while I don't expect anyone else to take the risk, I know I sure as hell would. If I had the programming skills to do this tedious replication I for sure would bring it back and collect those membership fees. I seriously doubt the original creators are even on the face of this earth anymore. In fact, if someone is serious about replication but doesn't want the legal implications of possible copyright infringement, I would happily register all assets under my name and take full responsibility while whoever does internal operations and we can split the profits.
    Last edited by CPC; 09-03-2017 at 01:21 PM.

  4. #4

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    bills actually weirdly posted here wanting to rape us. idk. this could have been a rep message.
    http://taoforums.com/showthread.php?...ighlight=bills

  5. #5

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    Haha. if you ended up making money off of a 100% copied game you'd likely get sued. If you published a copied game for free and hosted the servers then the original devs may not mind enough to pay the lawyers (Guessing).

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    Quote Originally Posted by UnitOfTime View Post
    Haha. if you ended up making money off of a 100% copied game you'd likely get sued. If you published a copied game for free and hosted the servers then the original devs may not mind enough to pay the lawyers (Guessing).
    Makes sense. I just wonder if any of them pay any attention. I forget bills involvement with tao. I know he was an admin?

  7. #7

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    bills was the one who initially bought the rights from Seed while he was running Digis/Legends to make FPS TAO

    then bills sold his stuff to mindjolt who sold to a larger company who forgot about it and let it die basically, so I'm not sure if he'd even care or have a say.

    i don't even know who would realize that it was that game at this point to be honest, to even think to sue because they wouldn't look twice at it.

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    Quote Originally Posted by Wizzy` View Post
    bills was the one who initially bought the rights from Seed while he was running Digis/Legends to make FPS TAO

    then bills sold his stuff to mindjolt who sold to a larger company who forgot about it and let it die basically, so I'm not sure if he'd even care or have a say.

    i don't even know who would realize that it was that game at this point to be honest, to even think to sue because they wouldn't look twice at it.
    Yup that's exactly my point. No one knows who mindjolt sold to? And does anyone have bills contact info?
    Last edited by CPC; 09-03-2017 at 06:28 PM.

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