Quote Originally Posted by The Professor View Post
It's just such an unfair advantage.
Quote Originally Posted by The Professor View Post
his skill is more from repetition than true creative skill.
You complain about an unfair advantage, but yet you think true creative skill existed. It didn't.
The game is built a certain way: 2 scouts, 3 knights, cleric etc. The repetitive strategy is evident in everyone because players took advantage of repetitive sets.
The Anti has been the normal set used by the top players for the longest time.
I remember back in 2008, people would get angry at me for using a DSM. They would even request before a game start, "No DSM". Some players would call you a pussy for using a DSM. These players were simply bad at making sets, and only knew how to use the Anti.
Strategy became repetitive because the sets sucked. Newer players became better and better and better at perfecting the Strategic Rush. "position mud golem" "position scouts" "kill cleric" "pull back until victory".
To win games, creative strategy was not needed.
Newer players simply became better at rushing than old players.