Hey all!

As promised, here's the current version of my Turn-Based Strategy game in Unreal Engine.

A few notes:
  • Completely offline. You can't play with your friends yet . If anyone knows how to make networking happen in Unreal, let me know and I'll hook you up with the source files.
  • Blocking is removed. This was a change I made from my original game as part of an assignment to iterate on the design of my game based on feedback.
  • Not all units are implemented. Check out the character list to see who's currently working. I recommend you use the default set if you just want to try stuff out - the manual set builder takes atrociously long to use.
  • Horribly optimized, I assume. Drag the 'quality' slider all the way to the left if you're lagging.


Here's a link: https://drive.google.com/file/d/0B3D...ew?usp=sharing

Just unzip and run Arena.exe. glhf!

EDIT: This is a 64bit application. Do not run it if you have less than 4gb of ram. Let me know if that's the case and I can build a 32bit version especially for you! :^)