PRW (power) describes the strength with which an instruction is executed. For most instructions to take effect, they need to have PWR greater than enemy RES.
POT (potence) is the magnitude of the executed instruction, e.g. the damage it deals or the instruction register slots it affects.
RES (resistance) is the overall ability of the nanite and cell cluster to withstand incomming attacks.
Exactly that! Nicely deducted, thanks for checking this out
In the beginning, this might seem a little too straight forward "anti-setup-building" as you only have one nanite and a limited set of instructions.
But as stated in the "missing features", you will sooner or later be able to win additional nanites and instructions from fought battles - so as soon as you have more than one nanite on your side in battle, a "one-kills-all" setup is highly unlikely to encounter. You have two winning conditions to focus on: Either kill all enemy cells or enemy nanites, which makes this more versatile.
As a matter of fact there are already 40 Instructions (10 categories, 4 levels) coded and tested which will be available as battle prizes too... Sneak preview from the instructions image:
Hope you like what you have seen so far!
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