Originally Posted by
DivineLeft
I wish I would have played more after 2012-2013. When they added the known block % on the units it changed the game style.. everyone saw the %'s and weighed the risks. The game changed. The player changed. During 2004-2008 (because 2003 was the coolest before they changed from WLD so i won't include in the garbage) anyone could beat anyone on a given day based on their play and set-up vs set-up. There were several games I came back with just a knight, scout, and pyro to beat players still with 7 plus units. (true they would fall into the lower 100 for sure for allowing this to happen but it did happen.. often)
Players pre-seeing the RNG relied on "luck" (waits for that to start argument) and players after 2012 played the math of the game. If you took quality players like ozmaj, Smubeht, Quicks, and Bottle and gave them same game as the 2012+ plus played they would consistently win.
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