I just meant in terms of copyright infringement, do we need to make the board recognizably different than the tao board?
I just meant in terms of copyright infringement, do we need to make the board recognizably different than the tao board?
https://boardgamegeek.com/thread/493...t-trademarks-a
there's basically no copyright to the game ideas and concepts, just art/music/literary so like no stealing the actual unit art, the game board image file, sounds etc.
Pretty sure we can clone it and just rename the units. Priest, Soldier, Archer etc. Then like double all power and health points (same ratios, more room to tweak in further units or boosting/nerfing current ones). Scrap any background storyline as that is literary even though I'm pretty sure no one read or cared about the backstory or beasts, golems and humans (it did exist as like a paragraph each though). No cloning the sounds of the game (ie. lightning ward sound or whatever).
Like we gotta make a game. We could basically just make the old one with new art and sounds (from scratch or stuff with licenses that allow use) and have it be essentially the same thing. It won't even be written in the same language (actionscript) so "you used my code" isn't even relevant.
Like here's the exact tile by tile count board as the old game, but this is unique from that artistically.
with some units:
(shadows are from where I put the light source, and I only put one, hence the big shadows. Dragon was freakishly large hence why he was shrunk to a chicken size)
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