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  1. #1

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    I feel like the best way to do this would be to develop a basic setup like when you first signed up for TAO, then build upon that.

  2. #2

    Default

    Quote Originally Posted by Achilles View Post
    I feel like the best way to do this would be to develop a basic setup like when you first signed up for TAO, then build upon that.
    Like start with a default formation? (even with blank units?) then fill out the units after the fact? I threw the mock ups onto the board on the second page. Is that sort of what you are talking about?

    Here is a text board. Like throw letters in or whatever for quick visual like early TAO did.
    Code:
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    Example (?):
    Code:
    [ ] [ ] [ ] [E] [C] [ ] [ ] [ ] you can write notes in as well
    [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
    [ ] [ ] [ ] [ ] [K] [K] [ ] [ ] c = cleric//healer k = knight//melee e = enchantress// defensive
    [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] or whatever
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  3. #3

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    Quote Originally Posted by Achilles View Post
    I feel like the best way to do this would be to develop a basic setup like when you first signed up for TAO, then build upon that.
    That's kind of what we are looking for right now. Feed back for a base set of units.

  4. #4

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    And I admittedly don't know how you would do that. I guess one way would be to maybe put more distance between starting formations? I think you need to tread lightly with how many units you put in a game too, because the high versatility is what brought the outrageous random luck to TAO.

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